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use core::dimension::{U2, U3}; use geometry::{Transform, TGeneral, TProjective, TAffine}; /// A 2D general transformation that may not be inversible. Stored as an homogeneous 3x3 matrix. pub type Transform2<N> = Transform<N, U2, TGeneral>; /// An inversible 2D general transformation. Stored as an homogeneous 3x3 matrix. pub type Projective2<N> = Transform<N, U2, TProjective>; /// A 2D affine transformation. Stored as an homogeneous 3x3 matrix. pub type Affine2<N> = Transform<N, U2, TAffine>; /// A 3D general transformation that may not be inversible. Stored as an homogeneous 4x4 matrix. pub type Transform3<N> = Transform<N, U3, TGeneral>; /// An inversible 3D general transformation. Stored as an homogeneous 4x4 matrix. pub type Projective3<N> = Transform<N, U3, TProjective>; /// A 3D affine transformation. Stored as an homogeneous 4x4 matrix. pub type Affine3<N> = Transform<N, U3, TAffine>;