Struct gfx_core::command::AccessGuard
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pub struct AccessGuard<'a, R: Resources> { /* fields omitted */ }
Methods
impl<'a, R: Resources> AccessGuard<'a, R>
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ⓘImportant traits for AccessGuardBuffers<'a, R>pub fn access_mapped_reads(&mut self) -> AccessGuardBuffers<R>
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ⓘImportant traits for AccessGuardBuffers<'a, R>
Returns the mapped buffers that The GPU will read from, with exclusive acces to their mapping
ⓘImportant traits for AccessGuardBuffers<'a, R>pub fn access_mapped_writes(&mut self) -> AccessGuardBuffers<R>
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ⓘImportant traits for AccessGuardBuffers<'a, R>
Returns the mapped buffers that The GPU will write to, with exclusive acces to their mapping
ⓘImportant traits for AccessGuardBuffersChain<'a, R>pub fn access_mapped(&mut self) -> AccessGuardBuffersChain<R>
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ⓘImportant traits for AccessGuardBuffersChain<'a, R>
Methods from Deref<Target = AccessInfo<R>>
pub fn mapped_reads(&self) -> AccessInfoBuffers<R>
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Returns the mapped buffers that The GPU will read from
pub fn mapped_writes(&self) -> AccessInfoBuffers<R>
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Returns the mapped buffers that The GPU will write to
pub fn has_mapped_reads(&self) -> bool
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Is there any mapped buffer reads ?
pub fn has_mapped_writes(&self) -> bool
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Is there any mapped buffer writes ?
pub fn take_accesses(&self) -> SubmissionResult<AccessGuard<R>>
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Takes all the accesses necessary for submission
Trait Implementations
impl<'a, R: Debug + Resources> Debug for AccessGuard<'a, R>
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fn fmt(&self, __arg_0: &mut Formatter) -> Result
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Formats the value using the given formatter. Read more
impl<'a, R: Resources> Deref for AccessGuard<'a, R>
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type Target = AccessInfo<R>
The resulting type after dereferencing.
fn deref(&self) -> &Self::Target
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Dereferences the value.