Struct gfx_core::command::AccessGuard [] [src]

pub struct AccessGuard<'a, R: Resources> { /* fields omitted */ }

Methods

impl<'a, R: Resources> AccessGuard<'a, R>
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Important traits for AccessGuardBuffers<'a, R>
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Returns the mapped buffers that The GPU will read from, with exclusive acces to their mapping

Important traits for AccessGuardBuffers<'a, R>
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Returns the mapped buffers that The GPU will write to, with exclusive acces to their mapping

Important traits for AccessGuardBuffersChain<'a, R>
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Methods from Deref<Target = AccessInfo<R>>

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Returns the mapped buffers that The GPU will read from

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Returns the mapped buffers that The GPU will write to

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Is there any mapped buffer reads ?

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Is there any mapped buffer writes ?

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Takes all the accesses necessary for submission

Trait Implementations

impl<'a, R: Debug + Resources> Debug for AccessGuard<'a, R>
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Formats the value using the given formatter. Read more

impl<'a, R: Resources> Deref for AccessGuard<'a, R>
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The resulting type after dereferencing.

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Dereferences the value.

impl<'a, R: Resources> Drop for AccessGuard<'a, R>
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Executes the destructor for this type. Read more