Struct gfx_core::handle::ShaderResourceView
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pub struct ShaderResourceView<R: Resources, T>(_, _);
Type-safe Shader Resource View Handle
Trait Implementations
impl<R: Resources, T> Clone for ShaderResourceView<R, T> where
R: Clone,
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R: Clone,
fn clone(&self) -> Self
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl<R: Resources, T> Debug for ShaderResourceView<R, T> where
R: Debug,
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R: Debug,
fn fmt(&self, __f: &mut Formatter) -> Result
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Formats the value using the given formatter. Read more
impl<R: Resources, T> Eq for ShaderResourceView<R, T> where
R: Eq,
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R: Eq,
impl<R: Resources, T> Hash for ShaderResourceView<R, T> where
R: Hash,
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R: Hash,
fn hash<__HRT>(&self, __state: &mut __HRT) where
__HRT: Hasher,
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__HRT: Hasher,
Feeds this value into the given [Hasher
]. Read more
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
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H: Hasher,
Feeds a slice of this type into the given [Hasher
]. Read more
impl<R: Resources, T> PartialEq for ShaderResourceView<R, T> where
R: PartialEq,
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R: PartialEq,