Enum gfx_core::shade::IsRect
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pub enum IsRect { Rect, NoRect, }
Whether the sampler samples a rectangle texture.
Rectangle textures are the same as 2D textures, but accessed with absolute texture coordinates (as opposed to the usual, normalized to [0, 1]).
Variants
Rect
NoRect
Trait Implementations
impl Clone for IsRect
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fn clone(&self) -> IsRect
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
Performs copy-assignment from source
. Read more
impl Copy for IsRect
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impl Debug for IsRect
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fn fmt(&self, __arg_0: &mut Formatter) -> Result
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Formats the value using the given formatter. Read more
impl Eq for IsRect
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impl Hash for IsRect
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fn hash<__H: Hasher>(&self, __arg_0: &mut __H)
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Feeds this value into the given [Hasher
]. Read more
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
1.3.0[src]
H: Hasher,
Feeds a slice of this type into the given [Hasher
]. Read more