Struct gfx_core::shade::AttributeVar
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pub struct AttributeVar { pub name: String, pub slot: AttributeSlot, pub base_type: BaseType, pub container: ContainerType, }
Vertex information that a shader takes as input.
Fields
name: String
Name of this attribute.
slot: AttributeSlot
Slot of the vertex attribute.
base_type: BaseType
Type that this attribute is composed of.
container: ContainerType
"Scalarness" of this attribute.
Trait Implementations
impl Clone for AttributeVar
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fn clone(&self) -> AttributeVar
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
Performs copy-assignment from source
. Read more
impl Debug for AttributeVar
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fn fmt(&self, __arg_0: &mut Formatter) -> Result
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Formats the value using the given formatter. Read more
impl Eq for AttributeVar
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impl Hash for AttributeVar
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fn hash<__H: Hasher>(&self, __arg_0: &mut __H)
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Feeds this value into the given [Hasher
]. Read more
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
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H: Hasher,
Feeds a slice of this type into the given [Hasher
]. Read more
impl PartialEq for AttributeVar
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fn eq(&self, __arg_0: &AttributeVar) -> bool
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This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &AttributeVar) -> bool
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This method tests for !=
.