Struct gfx_core::shade::ConstVar
[−]
[src]
pub struct ConstVar {
pub name: String,
pub location: Location,
pub count: usize,
pub base_type: BaseType,
pub container: ContainerType,
}A constant in the shader - a bit of data that doesn't vary
Fields
name: String
Name of this constant.
location: Location
Location of this constant in the program. For constant buffer elements, it's the offset in bytes.
count: usize
Number of elements this constant represents.
base_type: BaseType
Type that this constant is composed of
container: ContainerType
"Scalarness" of this constant.
Methods
impl ConstVar[src]
pub fn is_compatible(
&self,
value: &UniformValue
) -> Result<(), CompatibilityError>[src]
&self,
value: &UniformValue
) -> Result<(), CompatibilityError>
Whether a value is compatible with this variable. That is, whether the value can be stored in this variable.
Trait Implementations
impl Clone for ConstVar[src]
fn clone(&self) -> ConstVar[src]
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
Performs copy-assignment from source. Read more
impl Debug for ConstVar[src]
fn fmt(&self, __arg_0: &mut Formatter) -> Result[src]
Formats the value using the given formatter. Read more
impl Eq for ConstVar[src]
impl Hash for ConstVar[src]
fn hash<__H: Hasher>(&self, __arg_0: &mut __H)[src]
Feeds this value into the given [Hasher]. Read more
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher, 1.3.0[src]
H: Hasher,
Feeds a slice of this type into the given [Hasher]. Read more