Struct gfx_core::shade::ConstVar
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pub struct ConstVar { pub name: String, pub location: Location, pub count: usize, pub base_type: BaseType, pub container: ContainerType, }
A constant in the shader - a bit of data that doesn't vary
Fields
name: String
Name of this constant.
location: Location
Location of this constant in the program. For constant buffer elements, it's the offset in bytes.
count: usize
Number of elements this constant represents.
base_type: BaseType
Type that this constant is composed of
container: ContainerType
"Scalarness" of this constant.
Methods
impl ConstVar
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pub fn is_compatible(
&self,
value: &UniformValue
) -> Result<(), CompatibilityError>
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&self,
value: &UniformValue
) -> Result<(), CompatibilityError>
Whether a value is compatible with this variable. That is, whether the value can be stored in this variable.
Trait Implementations
impl Clone for ConstVar
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fn clone(&self) -> ConstVar
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
Performs copy-assignment from source
. Read more
impl Debug for ConstVar
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fn fmt(&self, __arg_0: &mut Formatter) -> Result
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Formats the value using the given formatter. Read more
impl Eq for ConstVar
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impl Hash for ConstVar
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fn hash<__H: Hasher>(&self, __arg_0: &mut __H)
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Feeds this value into the given [Hasher
]. Read more
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
1.3.0[src]
H: Hasher,
Feeds a slice of this type into the given [Hasher
]. Read more